A video game made to create awareness for flooding risks in The Netherlands. It is a story set in the year 2050 about an elderly man who needs to evacuate due a coming flood. You are forced to choose what you take with you right before leaving everything else behind. Stress, material bonds and a race against the coming water enables players to experience a potential future scenario.
This project had a unique challenge by it being a story told in a 3D environment. The created world has its infrastructure and nature based on the small town of Vriezekoop in Doeveren. A town at high risks of floods in the near future.

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